I may have mentioned how Lloyd Nikolas' identifies his Crossfire infantry units using the terrain on the bases.
French Infantry Unit by Nikolas |
Essentially, different base detailing differentiates between units: a type of bush, fallen log, boulder, etc. I do use a boulder to denote any command element, be it platoon or section but each foot unit has a different initial paint colour on the base and different type of flock added, which is what I've been working on this week.
There are twelve German platoons altogether, including cavalry, Fallschirmjager, Schutzen, cycle, motorcycle, motorized & foot. The cavalry has mounted and dismounted figures but no riderless horses (yet!). Cycle infantry have a few token chaps on bikes. Assembled together like this it looks a bit of a motley collection but on a fully terrained-up tabletop with it's various muted shades, the bases fit in and as intended enable easy differentiation.
Elements which do not move about in units much or risk getting mixed up with others (support weapons, artillery, dispatch riders) have a default 'makeover' of Humbrol 150 with a 'grass' mix of flock added. That being said, artillery troops and heavy mortar sections are going to have an identifying sprig of lichen, tuft of reeds or fallen tree trunk, as are their corresponding spotters, to indicate their parent troop.
I may have to slosh a bit of matt varnish over the figures in the photographs...
Differing bases for each platoon |
There are twelve German platoons altogether, including cavalry, Fallschirmjager, Schutzen, cycle, motorcycle, motorized & foot. The cavalry has mounted and dismounted figures but no riderless horses (yet!). Cycle infantry have a few token chaps on bikes. Assembled together like this it looks a bit of a motley collection but on a fully terrained-up tabletop with it's various muted shades, the bases fit in and as intended enable easy differentiation.
I may have to slosh a bit of matt varnish over the figures in the photographs...